Player Behavior Knowledge Base > Leaving because of Toxicity

Leaving because of Toxicity



Table of Contents

1. About

 

In the past (2-3 years ago [2012-2013]) the toxicity in other Online Games was the second biggest reason why people quitted their games. Moreover, scientists observed around 50-60% increased scale of recurring the toxic behaviour if the players previously came from toxic enviroments [16].

 

In competitive multiplayer Online Games, the social interaction determines if a player continues to play or quit. Players are up to 320% more likely to Quit League, the more toxicity they experience [55].


Toxicity is directly related to the probability of plaayers quitting the game, up to a 320% more likeliness to quit the more toxicity they experience[114].

 

2. Sources

16 http://hwcdn.libsyn.com/p/d/e/d/dedcb49677a8dcd1/PoGCast_Episode_4_-_Toxic_Behavior.mp3?c_id=9204818&expiration=1451594700&hwt=4085b42190c19a0a1b41cdca4124fca5
55 http://gdcvault.com/play/1022160/More-Science-Behind-Shaping-Player [11:20 - 11:40]
114 https://ask.fm/RiotLyte/answers/130575100866
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Created by mastermars on 09-02-2017. Last edited: 28-06-2017