Player Behavior Knowledge Base > Reform

Reform



Table of Contents

1. About

While simply banning seems to be the easiest solution to improve behaviour within a community this is not the most effective approach when trying to improve a player’s behaviour. Reforming a players requires to give a reason to the player for the punishment s/he recieved. Simply banning a player will have no effects on whether the player will be reformed while giving a reason improves reform rates by 50% and providing the player with evidence or examples for his bad behaviour increases the reform rate by up to 70%. [57]

 

In the previous systems small time bans were issued to players for a first offense and had little to no effect. Instead of issuing several shorter bans the instant feedback system banns players for 2 weeks to be sure to reach them and affect their playtime.[123]

 

With this 92% of the players reform after being hit for the first time by the instant feedback system while previous systems never reached higher rates than 75%.[601][589][123]

 

In general a players improvement is measured in games played, not time elapsed [496]

The time until a player is considered "reformed" and has clean slate again depends on the severity of his misbehavior [652]

 

2. Sources

57 http://gdcvault.com/play/1022160/More-Science-Behind-Shaping-Player [min 13:55 - 14:53]
123 https://ask.fm/RiotLyte/answers/130576396226 ; Page 324
496 https://ask.fm/RiotLyte/answers/131160362434 ; Page 195
589 https://ask.fm/RiotLyte/answers/131818129602 ; Page 195
601 https://ask.fm/RiotLyte/answers/131185401794
; Page 189
652 https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/t4BNHARj-banned-again?comment=000300000000000000020004000000010000

Created by GummibaumXYZ on 09-02-2017. Last edited: 28-06-2017